Naver-backed Cinamon wants to make 3D video animation easier using AI

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The industry was never easier to be made and published than now and if you believe the companies are creating technology around AI, the production process is about to become more efficient. This is especially in video production, all sizes of companies use large language models to create equipment that give you a few prompts and verbs with decent quality videos and animations.

Popular tools of this place include Google’s VEO 2, Openi Sora, Runway, Luma AI and Shanghai-based Haileo. Now, a startup of South Korea has been called Cinema This is trying to claim a part of the Burdwan Bazaar – it has recently raised a $ 8.5 million series B round to continue its animated video generation platform “Cineve”, which is expected to be launched in the first half of 2025. Ultos Venture, an existing back, as well as Sahan Venture Capital has invested in this round.

The cinema’s pitch is a platform that allows you to create 3D environment, direct scenes and verbs, letters space, camera angles and many more – all text prompts and slider.

According to its CEO Dusun Hong, the existing AI video of the organization is largely different from the generator, which creates pixels using text, images and videos as reference materials. In contrast, Cineva is a 3D asset library, AI motion generation and a filmmaking-focused large language model first combines 3D scenes with letters and elements and then allow you to edit them using video production and editing equipment suits.

Some video generation and edit equipment in the movie. Figure Credit: CinemaFigure Credit:Cinema

“Our method is able to make simple directions and editing without the problem of continuity/physics, making it especially suitable for long-form products like movies and plays,” said Hong. “We imagine Sinv to complement the existing AI video tools, potentially enable new workflow where the cinema output can act as a high quality reference material for other AI video platforms.”

Cineman started his life as Cineman Games, a supportive company of Content Production Farm in 2019. Cineman first set up a JV Aftering web toneA Korean digital story -telling platform, perhaps to create, an interactive storytelling app. In the face of increasing data privacy concerns, after Vanavan 2019, the Cineman Games is meant to concentrate on the story of social materials simply.

Though its competitors prefer Crazy Maple Studio Animated interactive story applications, fiction applications, storytelling applications and short-form videos began to concentrate on creating 3D animation equipment instead of cinema, which could speed up and scale the animation production for content manufacturers and studios. Although it costs more than tools for 2D content, they saw the possibility of greater scales.

In 2022, the startup began to create its 3D animation platform and later integrates AI features to enhance manufacturing skills. In September of that year, South Korea’s gaming company Crafton, Navar Z (a unit of Korean Internet giant navar) and Snow, (a camera app operated by Navar) in the series in Cineman. Has invested 10 million

Going forward, Cineman planned to use its investors to use IPS and 3D assets so that it could increase its offer. Crafton’s battlefield games are considered enough intellectual property and 3D assets, while on the other hand Navar Zepto Metavers platforms. Cinnamon says that cinema can help expand these IPs out of gaming by enable these IPs to use these IPs and drives user acquisition possible for Crafton and Navarz. Cinnamon also entered the Nvidia Startup Accelerator, Establishment, last AugustThe

“Among our potential users are comic, manga, webton artist, web novel writers, game developers, video creators and traditional animators looking for simple workflows,” said Hong. “In 2025, we are planning to focus on customers [ranging] From individual manufacturers to content IP agencies anime, Vituber and cinematic video game materials are easy, quick, cheap ways “”

Cineman plans to use the new capital for the appointment of more AI engineers and to research and development. The startup has a team of 60 employees with 3D graphics, AI, gaming and content production efficiently. The total capital of this series B has been raised so far $ 18.5 million (25 billion KRW).

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